Table of Contents
1 Report Overview
1.1 Research Scope
1.2 Major Manufacturers Covered in This Report
1.3 Market Segment by Type
1.3.1 Global Virtual Reality (VR) in Healthcare Market Size Growth Rate by Type
1.3.2 Software System
1.3.3 Hardware Devices
1.4 Market Segment by Application
1.4.1 Global Virtual Reality (VR) in Healthcare Market Share by Application (2018-2025)
1.4.2 Surgical Training
1.4.3 Surgical Navigation
1.4.4 Others
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Production and Capacity Analysis
2.1.1 Global Virtual Reality (VR) in Healthcare Production Value 2013-2025
2.1.2 Global Virtual Reality (VR) in Healthcare Production 2013-2025
2.1.3 Global Virtual Reality (VR) in Healthcare Capacity 2013-2025
2.1.4 Global Virtual Reality (VR) in Healthcare Marketing Pricing and Trends
2.2 Key Producers Growth Rate (CAGR) 2018-2025
2.2.1 Global Virtual Reality (VR) in Healthcare Market Size CAGR of Key Regions
2.2.2 Global Virtual Reality (VR) in Healthcare Market Share of Key Regions
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
3 Market Share by Manufacturers
3.1 Capacity and Production by Manufacturers
3.1.1 Global Virtual Reality (VR) in Healthcare Capacity by Manufacturers
3.1.2 Global Virtual Reality (VR) in Healthcare Production by Manufacturers
3.2 Revenue by Manufacturers
3.2.1 Virtual Reality (VR) in Healthcare Revenue by Manufacturers (2013-2018)
3.2.2 Virtual Reality (VR) in Healthcare Revenue Share by Manufacturers (2013-2018)
3.2.3 Global Virtual Reality (VR) in Healthcare Market Concentration Ratio (CR5 and HHI)
3.3 Virtual Reality (VR) in Healthcare Price by Manufacturers
3.4 Key Manufacturers Virtual Reality (VR) in Healthcare Plants/Factories Distribution and Area Served
3.5 Date of Key Manufacturers Enter into Virtual Reality (VR) in Healthcare Market
3.6 Key Manufacturers Virtual Reality (VR) in Healthcare Product Offered
3.7 Mergers & Acquisitions, Expansion Plans
4 Market Size by Type
4.1 Production and Production Value for Each Type
4.1.1 Software System Production and Production Value (2013-2018)
4.1.2 Hardware Devices Production and Production Value (2013-2018)
4.2 Global Virtual Reality (VR) in Healthcare Production Market Share by Type
4.3 Global Virtual Reality (VR) in Healthcare Production Value Market Share by Type
4.4 Virtual Reality (VR) in Healthcare Ex-factory Price by Type
5 Market Size by Application
5.1 Overview
5.2 Global Virtual Reality (VR) in Healthcare Consumption by Application
6 Production by Regions
6.1 Global Virtual Reality (VR) in Healthcare Production (History Data) by Regions 2013-2018
6.2 Global Virtual Reality (VR) in Healthcare Production Value (History Data) by Regions
6.3 United States
6.3.1 United States Virtual Reality (VR) in Healthcare Production Growth Rate 2013-2018
6.3.2 United States Virtual Reality (VR) in Healthcare Production Value Growth Rate 2013-2018
6.3.3 Key Players in United States
6.3.4 United States Virtual Reality (VR) in Healthcare Import & Export
6.4 Europe
6.4.1 Europe Virtual Reality (VR) in Healthcare Production Growth Rate 2013-2018
6.4.2 Europe Virtual Reality (VR) in Healthcare Production Value Growth Rate 2013-2018
6.4.3 Key Players in Europe
6.4.4 Europe Virtual Reality (VR) in Healthcare Import & Export
6.5 China
6.5.3 Key Players in China
6.5.2 China Virtual Reality (VR) in Healthcare Production Value Growth Rate 2013-2018
6.5.3 Key Players in China
6.5.4 China Virtual Reality (VR) in Healthcare Import & Export
6.6 Japan
6.6.1 Japan Virtual Reality (VR) in Healthcare Production Growth Rate 2013-2018
6.6.2 Japan Virtual Reality (VR) in Healthcare Production Value Growth Rate 2013-2018
6.6.3 Key Players in Japan
6.6.4 Japan Virtual Reality (VR) in Healthcare Import & Export
6.7 Other Regions
6.7.1 South Korea
6.7.2 India
6.7.3 Southeast Asia
7 Virtual Reality (VR) in Healthcare Consumption by Regions
7.1 Global Virtual Reality (VR) in Healthcare Consumption (History Data) by Regions
7.2 North America
7.2.1 North America Virtual Reality (VR) in Healthcare Consumption by Type
7.2.2 North America Virtual Reality (VR) in Healthcare Consumption by Application
7.2.3 North America Virtual Reality (VR) in Healthcare Consumption by Countries
7.2.4 United States
7.2.5 Canada
7.2.6 Mexico
7.3 Europe
7.3.1 Europe Virtual Reality (VR) in Healthcare Consumption by Type
7.3.2 Europe Virtual Reality (VR) in Healthcare Consumption by Application
7.3.3 Europe Virtual Reality (VR) in Healthcare Consumption by Countries
7.3.4 Germany
7.3.5 France
7.3.6 UK
7.3.7 Italy
7.3.8 Russia
7.4 Asia Pacific
7.4.1 Asia Pacific Virtual Reality (VR) in Healthcare Consumption by Type
7.4.2 Asia Pacific Virtual Reality (VR) in Healthcare Consumption by Application
7.4.3 Asia Pacific Virtual Reality (VR) in Healthcare Consumption by Countries
7.4.4 China
7.4.5 Japan
7.4.6 Korea
7.4.7 India
7.4.8 Australia
7.4.9 Indonesia
7.4.10 Thailand
7.4.11 Malaysia
7.4.12 Philippines
7.4.13 Vietnam
7.5 Central & South America
7.5.1 Central & South America Virtual Reality (VR) in Healthcare Consumption by Type
7.5.2 Central & South America Virtual Reality (VR) in Healthcare Consumption by Application
7.5.3 Central & South America Virtual Reality (VR) in Healthcare Consumption by Countries
7.5.4 Brazil
7.6 Middle East and Africa
7.6.1 Middle East and Africa Virtual Reality (VR) in Healthcare Consumption by Type
7.6.2 Middle East and Africa Virtual Reality (VR) in Healthcare Consumption by Application
8 Company Profiles
8.1 CAE Healthcare
8.1.1 CAE Healthcare Company Details
8.1.2 Company Description and Business Overview
8.1.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.1.4 Virtual Reality (VR) in Healthcare Product Introduction
8.1.5 CAE Healthcare Recent Development
8.2 Firsthand Technology
8.2.1 Firsthand Technology Company Details
8.2.2 Company Description and Business Overview
8.2.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.2.4 Virtual Reality (VR) in Healthcare Product Introduction
8.2.5 Firsthand Technology Recent Development
8.3 EON Reality
8.3.1 EON Reality Company Details
8.3.2 Company Description and Business Overview
8.3.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.3.4 Virtual Reality (VR) in Healthcare Product Introduction
8.3.5 EON Reality Recent Development
8.4 GE Healthcare
8.4.1 GE Healthcare Company Details
8.4.2 Company Description and Business Overview
8.4.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.4.4 Virtual Reality (VR) in Healthcare Product Introduction
8.4.5 GE Healthcare Recent Development
8.5 Intuitive Surgical
8.5.1 Intuitive Surgical Company Details
8.5.2 Company Description and Business Overview
8.5.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.5.4 Virtual Reality (VR) in Healthcare Product Introduction
8.5.5 Intuitive Surgical Recent Development
8.6 Medtronic
8.6.1 Medtronic Company Details
8.6.2 Company Description and Business Overview
8.6.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.6.4 Virtual Reality (VR) in Healthcare Product Introduction
8.6.5 Medtronic Recent Development
8.7 Mimic Technologies
8.7.1 Mimic Technologies Company Details
8.7.2 Company Description and Business Overview
8.7.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.7.4 Virtual Reality (VR) in Healthcare Product Introduction
8.7.5 Mimic Technologies Recent Development
8.8 Philips Healthcare
8.8.1 Philips Healthcare Company Details
8.8.2 Company Description and Business Overview
8.8.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.8.4 Virtual Reality (VR) in Healthcare Product Introduction
8.8.5 Philips Healthcare Recent Development
8.9 Siemens Healthineers
8.9.1 Siemens Healthineers Company Details
8.9.2 Company Description and Business Overview
8.9.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.9.4 Virtual Reality (VR) in Healthcare Product Introduction
8.9.5 Siemens Healthineers Recent Development
8.10 Surgical Science Sweden
8.10.1 Surgical Science Sweden Company Details
8.10.2 Company Description and Business Overview
8.10.3 Production and Revenue of Virtual Reality (VR) in Healthcare
8.10.4 Virtual Reality (VR) in Healthcare Product Introduction
8.10.5 Surgical Science Sweden Recent Development
8.11 Virtual Realities
9 Market Forecast: Production Side
9.1 Production and Production Value Forecast
9.1.1 Global Virtual Reality (VR) in Healthcare Capacity, Production Forecast 2018-2025
9.1.2 Global Virtual Reality (VR) in Healthcare Production Value Forecast 2018-2025
9.2 Virtual Reality (VR) in Healthcare Production and Production Value Forecast by Regions
9.2.1 Global Virtual Reality (VR) in Healthcare Production Value Forecast by Regions
9.2.2 Global Virtual Reality (VR) in Healthcare Production Forecast by Regions
9.3 Virtual Reality (VR) in Healthcare Key Producers Forecast
9.3.1 United States
9.3.2 Europe
9.3.3 China
9.3.4 Japan
9.3.5 Other Regions
9.4 Forecast by Type
9.4.1 Global Virtual Reality (VR) in Healthcare Production Forecast by Type
9.4.2 Global Virtual Reality (VR) in Healthcare Production Value Forecast by Type
10 Market Forecast: Consumption Side
10.1 Consumption Forecast by Application
10.2 Virtual Reality (VR) in Healthcare Consumption Forecast by Regions
10.3 North America Market Consumption Forecast
10.3.1 North America Virtual Reality (VR) in Healthcare Consumption Forecast by Countries 2018-2025
10.3.2 United States
10.3.3 Canada
10.3.4 Mexico
10.4 Europe Market Consumption Forecast
10.4.1 Europe Virtual Reality (VR) in Healthcare Consumption Forecast by Countries 2018-2025
10.4.2 Germany
10.4.3 France
10.4.4 UK
10.4.5 Italy
10.4.6 Russia
10.5 Asia Pacific Market Consumption Forecast
10.5.1 Asia Pacific Virtual Reality (VR) in Healthcare Consumption Forecast by Countries 2018-2025
10.5.2 China
10.5.3 Japan
10.5.4 Korea
10.5.5 India
10.5.6 Australia
10.5.7 Indonesia
10.5.8 Thailand
10.5.9 Malaysia
10.5.10 Philippines
10.5.11 Vietnam
10.6 Central & South America Market Consumption Forecast
10.6.1 Central & South America Virtual Reality (VR) in Healthcare Consumption Forecast by Country 2018-2025
10.6.2 Brazil
10.7 Middle East and Africa Market Consumption Forecast
10.7.1 Middle East and Africa Virtual Reality (VR) in Healthcare Consumption Forecast by Countries 2018-2025
10.7.2 Middle East and Africa
10.7.3 GCC Countries
10.7.4 Egypt
10.7.5 South Africa
11 Value Chain and Sales Channels Analysis
11.1 Value Chain Analysis
11.2 Sales Channels Analysis
11.2.1 Virtual Reality (VR) in Healthcare Sales Channels
11.2.2 Virtual Reality (VR) in Healthcare Distributors
11.3 Virtual Reality (VR) in Healthcare Customers
12 Opportunities & Challenges, Threat and Affecting Factors
12.1 Market Opportunities
12.2 Market Challenges
12.3 Porter’s Five Forces Analysis
13 Key Findings
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.1.1 Research Programs/Design
14.1.1.2 Market Size Estimation
14.1.1.3 Market Breakdown and Data Triangulation
14.1.2 Data Source
14.1.2.1 Secondary Sources
14.1.2.2 Primary Sources
14.2 Author Details
14.3 Disclaimer
【掲載企業】
CAE Healthcare、Firsthand Technology、EON Reality、GE Healthcare、Intuitive Surgical、Medtronic、Mimic Technologies、Philips Healthcare、Siemens Healthineers、Surgical Science Sweden、Virtual Realities
【免責事項】
https://www.globalresearch.jp/disclaimer